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I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions 

Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.
FREAKYLONI PIZZA (THIS IS A JOKE, THIS WILL NOT BE IN THE GAME...... unless......)
been a while since i posted any updates, modelled this little....thing... idk what it is. I searched up pizza kitchen equipment and this showed up. Not showing textures cause I'm not 100% happy with how its turned out so just the wiremap for now :D
this is the main playermodel, aka the character you will be playing as. This character will most likely be hardly visible most of the time. Only appearing in cutscenes, reflections and first person view.
still needs textures but heres a 3d modelled crate B)











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