Next up
First signs of danger.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
Figured it out.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Yeah, we're doing this.
The more things change, the more they stay the same.
New look, new direction.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.










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