Game
Somewhen

3 years ago

Nothin' too crazy. Finally finished the look of the Save/Load screen. Thinking about putting decoration or vertical bar going up the blank spaces of the bookmarks to show progression.




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The 6 main characters in SOMEWHEN. It's about time!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Changed the battle UI drastically again--hopefully for one of the last times!

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

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Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!