Game
Somewhen

2 years ago

Nothin' too crazy. Finally finished the look of the Save/Load screen. Thinking about putting decoration or vertical bar going up the blank spaces of the bookmarks to show progression.




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Sorting out Base Break baseball cards!

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.

Happy Valentines Day! 💖 Featuring a Bride👰 and Groom🤵 from my upcoming game for #RMJam700 🌹 #oc #art #artwork #digitalart #valentinesday

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

It's Goro

Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

Been working on some icons for The Flipside. Some are for items and others are for spells and attacks.

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...