Game
Somewhen

3 years ago

Nothin' too crazy. Finally finished the look of the Save/Load screen. Thinking about putting decoration or vertical bar going up the blank spaces of the bookmarks to show progression.




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I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!

Changed the battle UI drastically again--hopefully for one of the last times!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Same place as last post, but at niiiiight. Oooooooh.

After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!

Don't miss out on the -10% launch discount. :)

https://store.steampowered.com/app/1699950/Legends_of_Celestite_…

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

After a year of development, The Nian-Xi Chronicles: Prelude is finally released fully! 

Survive an intense gauntlet of labyrinths, battle over 50 uniquely drawn spirits, learn hundreds of skills, and more completely for free in this First Person DRPG!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.