Game
Somewhen

1 year ago

Nothin' too crazy. Finally finished the look of the Save/Load screen. Thinking about putting decoration or vertical bar going up the blank spaces of the bookmarks to show progression.




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Yeah, I'm starting to get lost in my own dungeons, so I set up compass points. I'll add them to future things I spawn too, like monsters and chests... Oh, yeah, by the way, I'm working on procedurally generated dungeons in #RPGMAKER!

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

There will be a new banner soon! https://bsky.app/profile/hopscorch.bsky.social You can also follow the game's progress on my new Bsky! Thank you!!

Valdrich and the chaos in the city Which was not provoked by him. He would never waste all that blood. #pixelart #rpgmaker

Uh-oh... someone's thinking of a card minigame again...

RMV Tutorial #01: RTP Houses/Buildings

Check article for Tutorial info!

SOMEWHEN has more sound effects to it now! Yay! Starting to feel like a game even more! There's a slight controller rumble when the ball is hit, for good measure. #rpgmakerMV #rpgmaker #SOMEWHEN

Time will march on without you, even in battle. Use the global buffs characters get from certain times of the day to your advantage. It would be dangerous to go some places during specific times of the day so plan accordingly.

Another breathtaking musical composition for my game. Just sit back and feel it. Game created on RPG Maker XP Author OST: https://www.youtube.com/@VociferousMusic Game group: https://www.facebook.com/groups/174605316662998

Working on some more #procgen in #rpgmaker! The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map! #gamedev #indiegamedev #rpg #jrpg #somewhen