Game
Kommissar
9 years ago

"Nothing to Hide, Nothing to Fear"


After a last minute rush for finish #1GAM Challenge on time (and pushing a bit the date), we finally have a working version of the game!

There are a lot of things still in the backstage that we really want to develop further:

  • Investigations

  • Interrogations

  • More interaction with the regime

  • Storylines

  • Squads profiles

  • Characters traits

  • Factions with their different goals

  • Family trees and issues

  • And of course lots of really tough decisions

But at this time, we are just very excited for reach this point and be able to share it, and most important of all, hear your feedback!

Enjoy the game mates.

Love is in the Hair,
The Beardserk Team



0 comments

Loading...

Next up

We have been Greenlit!

So

i may or may not make an full art of some person or i may just leave this like that-

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698