Game
Starship Simulator

2 years ago



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This week's dev diary is later than usual due to optimising and perfecting the electrical systems.

Casually flying past a random star in our new completely physicalised galaxy. All stars and planets exist in real-time, and you can warp between them at any speed!

I'm working on the lounge framework, and the deck B areas. I've also set up a livestream for backers to watch me develop the game in real-time, and actually, I've found it's keeping me engaged and on task a lot more. (https://t.co/hIyV5NeiYJ)

Step aboard a fully-simulated, realistic starship with 200+ rooms over 7 decks. Explore a 1:1 scale galaxy driven by real astrophysics, in real-time, either solo or with friends.

Wishlist: https://t.co/T1HAbryTlu

Discord: https://t.co/wHPPCmIBoE

I've updated the warp effect and the warp bubble, which will smoothly distort space while the Alcubierre drive is running. This was an important effect to get right because it needs to be descriptive of how the drive operates.

Our newest dev video is out now!

https://t.co/c8G4hY8FXA?amp=1

Wishlist us on Steam!

Work continues on further optimising the generation of star systems around the ship. We can now generate 108k stars across 27 sectors without any noticeable performance impact, starting from the middle outward so the player doesn't notice the redraw.

Weekly Dev Diary - Issue 12

25/09/21

Weekly Dev Diary - Issue 11

18/09/21

Weekly Dev Diary - Issue 13

02/10/21