Game
Outertale (Project Spacetime)
2 years ago

nvm finished it

18/21 endings done

full release 97% complete!

the song for 96 was "Cursedsnake - Purple"

https://www.youtube.com/watch?v=USDxZKP7AfM

I first found this because of a Hat in Time workshop map called "Viospace." I've listened to it writing a lot of the endings.


Cursedsnake - Purple
▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪My Discord Serverhttps://discord.gg/JUjWXjXMy Spotifyhttps://open.spotify.com/artist/0uhJxYdsDSNlmm7X0MC8Eg/discography/allMy Soundc...
https://www.youtube.com/watch?v=USDxZKP7AfM
2
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Next up

To whomever it may concerneth

chillin' by the SYRUP cooler

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

tell your friends AND foes!! (art by @NerNot1 )

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86