object/array compatibility is coming today 😁
Next up
HAHHAHA EVEN QUASI CONNECTIVITY WORKS
I figured out a way to make a very rudimentary world gen algorithm that has pseudo-randomness, but it's only fit for testing.
It's only a couple scripts though which is nice, but a full generator will need a lot more.
Origami now lets you add new block attributes without disrupting the runtime.
The first one I'm adding is "mod".
Also updated the textures.
camera zoom is kinda working
I decided to tackle some smaller issues while I try to fully understand the patch's spaghetti code.
Texture update! With a surprise visit from Mechanical Piston :)
We're trialing a fully reorganised and overhauled VM for unsandboxed.org.
If you have any interest in extension/mod development, or are versed in the technical side of Scratch, I urge you to give us your feedback.
Here's the format of origami.
You first inherit the data from an existing block, then you can set various keys (including any you add yourself!), after which you add the block to the registry.
You see no lists in the process.
The two JSON extensions are available for testing in the Unsandboxed Discord Server.
I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.
do you notice anything... fucking stupid i did?










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