Game
The Crawl (3d RPG Maker)
16 years ago

Object interaction on the way.


The EvalDraw version is getting a little more functional day by day.

Currently I’ve successfully added a proximity function that detects when an object is both in range and in the line of sight. This is the first and crucial step to basic object interaction, also it can be used for combat and NPC interaction.

The C++ version I’m still having some issues with reading text files like INI, I suspect its another misdeclared variable on my part, as I’m fairly new to pure C++ coding. I’ve already learned that treating CHAR(characters) as INT(integers) is a big no no.

Another tricky bit is the difference in cameras between Voxlap and Evaldraw, as well as model rotation. Voxlap has way more going on in those departments so it might take a little longer to get those things aligned with the ED version.

Luckily the helper functions translate easily.

Also in C++ version I’ve started creating the model handling arrays, although they are meerly typed in and haven’t been tested yet, fingers crossed.



1 comment

Loading...

Next up

New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

So here's the first of the zodiac signs i will make for the next weeks.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)