Game
[ur_project]
4 years ago

обновляем планы(в скобках сложность реализации):
интерфейс(средне), главное меню(изи), больше предметов(нудно), перемещение между комнатами(невозможно)




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о да, новое обновление! добавлен инвентарь(открывается и закрывается на E англ.), а также новая логика внутри кода. можете там полазить(хотя я не уверен как вы это сделаете).

Приятной игры!

я не ленивый, просто делаю инвентарь.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)