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Check out this intense scene from the game, showcasing decapitation. Different items can drop / new challenges based on how an enemy dies.
Action packed scene, new zombies. Sliders, and exploders.
When the new AI and the old AI don't get along...
Another house i made long time ago.
The whole squad is here!
Interested? Follow me!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Super Sonic Pixel art.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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