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17
Game
SCP-3199
9 months ago

OK.

After some terrible burnout last week, I'm almost done with the penultimate animation - 3199 being "born"!

What's that Jeremy Clarkson quote? "Sometimes my genius...it almost frightens me."

Game should finally be wrapped up in a couple weeks or so!




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Getting lost in the dark, so I added a working compass on the map screen - it does help a bit. I also need to re-rig the 3199 model because all of the animations broke & now it can only do the chicken dance. Don't ask me how that happened, I have no idea.

Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!

Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.

Welp, I think I'm finally back! I'm going to start posting more on here with updates on my new project - Cyborg Shark!

I'll also be occasionally streaming my work on Twitch at https://www.twitch.tv/rippersmith - feel free to drop in!

Finally, SCP-3199 is done!

I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!

I've been playing with some audio for the game using Audacity. What do you guys think of the sound so far?

Almost done with all the images! After that, it's adding some SFX, and it should be all ready to go!

Hello! I just released my first commercial game on itch.io - SCP-3199!

Also, since this is my first SCP game, I'm launching a celebratory sale - 31.99% off! Come check it out!

https://itch.io/s/156065/3199-first-game-sale

OK...been a hot minute. Had to go through a few things at home, & it's sometimes hard for me to just push through the art stuff sometimes. But hey, I'm finally getting close to finishing the overworld map! Still need some details here & there...

Map progress going quickly, I just finished code so that you can "discover" the locations on the map. Now to add this code to every landmark, and time to move on to proper polishing.

For those wondering why I'm using the PS1 retro style, it's because I'm trying to paint the materials in Blender & I'm absolutely awful at it. The graphics are just hiding my chop-job texture work. Cutscenes are up, and it's exhausting. Bear with me!