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Thought the map was a little small (I could run from one edge to the other in 1 min.) so I redid the whole size of the map - from 700 x 700 to 1000 x 1000. Conversion took a little while, but it honestly wasn't as bad as I thought it would be.
Sorry for the lack of recent updates - it's now either big things like cutscenes that I haven't finished yet, or small things to sprinkle up a scene. Or the main menu. It's not finished yet, but I'm almost done with the cave in the game. Check it out!
Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!
Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.
Getting lost in the dark, so I added a working compass on the map screen - it does help a bit. I also need to re-rig the 3199 model because all of the animations broke & now it can only do the chicken dance. Don't ask me how that happened, I have no idea.
Map progress going quickly, I just finished code so that you can "discover" the locations on the map. Now to add this code to every landmark, and time to move on to proper polishing.
Hello! I just released my first commercial game on itch.io - SCP-3199!
Also, since this is my first SCP game, I'm launching a celebratory sale - 31.99% off! Come check it out!
Finally, SCP-3199 is done!
I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!
Alright, I think I have enough to show you guys how it's coming along! I'm still working on a lot of the assets & sound, as well as some balancing, but what do you guys think so far?
I think I've reached the point where I'm sad & I need to finish this game & move on to something else, so I'm going to try speedrunning the rest of it & put band-aids on the biggest problems. For example, I'm making a map now to fix the big map size.
"Diary of a Madman" is now available on itch.io! It's free and super short, so please consider checking it out!














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