
"Diary of a Madman" is now available on itch.io! It's free and super short, so please consider checking it out!
Next up
Alright, I think I have enough to show you guys how it's coming along! I'm still working on a lot of the assets & sound, as well as some balancing, but what do you guys think so far?
Welp, I think I'm finally back! I'm going to start posting more on here with updates on my new project - Cyborg Shark!
I'll also be occasionally streaming my work on Twitch at https://www.twitch.tv/rippersmith - feel free to drop in!
No rest for the wicked! I'm already deep into my next game, an adaptation of "Diary of a Madman." The writing's done, and I'm about halfway done with the illustrations now. I'm guessing the project should be done by the end of July, so stay tuned!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Finally, SCP-3199 is done!
I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!
Robo Frenzy by @yytgames
is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!
Follow the game page: https://bit.ly/robofrenzy
Almost done with all the images! After that, it's adding some SFX, and it should be all ready to go!
Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!
Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.
The Last Starship is a 2D space construction game where you design & upgrade your starship.
After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!
Follow them on Steam to stay up to date: https://bit.ly/laststarship
For those wondering why I'm using the PS1 retro style, it's because I'm trying to paint the materials in Blender & I'm absolutely awful at it. The graphics are just hiding my chop-job texture work. Cutscenes are up, and it's exhausting. Bear with me!












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