Next up
So, the game is a 4 players card game about the chinese mithology of the Four Symbols.
Voxel and Pixel Art...
New game (my first big game), was an analogic card game, now will be a computer card game, inspired in YuGiOh and Bakugan, indie, I'm new with voxel art but I'm doing my best :D
If you wanna ask something, I'm here >~<
Game Page:
Good Evening!
I did this game 2 years ago, but was a table card game, I'm trying to adapt it in a computer game. :D
Almost 2 weeks of developing yet, but I'm working hard to do the best that I can, I'm using Unity (C#).
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










0 comments