2 years ago

Ok, Orchard rework is mostly done! Now I just want to swap out the code that collects fruit and chops the tree, with the same code the Player uses, so changing one will change both! Keep things nice and uniform!

Edit: Oh! And expanding them works




4 comments

Loading...

Next up

Some card pulls since there's a new pack out!

[1 of 3]

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

From the weekend😸

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

OMG the reason that the lighting was inconsistent is because there's bug in my Weather system that means it always draws a cloud shadow over the Island (but not the Caves or the Underground)

Charged Sticker Appreciation Post!

Thank you all so much for the support, it really helps me out a lot!

I hope you're all doing well and staying safe! Please take care!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Ok, lighting test set up, kind like this setting? Blend mode bm_src_alpha bm_dest_alpha

wow thats a crunchy gif!