Next up
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Didnt think this would work
Very soon...
Nothing unusual here
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
Finally getting somewhere
And now there are particles
Better.
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
Currently doing some test ui would be cool if you people have any suggestions for a new ui
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