Game
Undertale: Bad Time Trio (Max's take)
8 months ago

ok so I've recently been really motivated to finish this project, I really want to release soon sorry for the wait I'm really bad at keeping up with projects




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I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

I literally crashed scratch with my terrible coding

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I remade the logo because the old one looked bad

new menu sprites (chara still looks kinda bad but overall it's much better)

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.