8 months ago

Ok, Spelunking menu is fixed, now I just need to remake it better!

Also, need to update them to use the Culling System instead of just being invisible :P




0 comments

Loading...

Next up

Just make it exist first.

You can make it look nice later.

That's my philosophy too, but I often compartmentalise it and do it in stages.

Add a feature, get it working, then later make it look good!

https://www.patreon.com/posts/81674255

I will never evolve or purify this Ghastly. Look how cool it is!!!

Was able to do 4 remote raids in an hour to get Sword Doggos and I still didn't get enough Vrowned energy to change one to the Crowned form

Gonna have to try again at the weekend if I can get enough coins for my remote passes

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I don't have a cat, but I have a couple cat rugs!

#CatDay

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Stop it.😭

Stop with the random shiny lickitongues!!!

Happy August everyone! Dang, the year is flying by T_T

Fewer new features this month, as I'm still getting accustomed to my new situation. Lots of bug fixes and tweaks though!

https://www.patreon.com/posts/134065062

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Working on adding options to generate and see the Game World before you start a new game.

It seems to be displaying the map at the wrong scale though? Very odd! I tried zooming in and out and it doesn't match any, so it must be a UI scale issue??