Game
Super Mario Bros Lethal Impact
1 year ago

Okay, I'M INSPIRED, and when I'm inspired I do SOMETHING, so I'll remake part of Lethal's engine so will be + similar to Super Mario Bros 1, starting with gravity and jumps, in SMB1 is bigger the gravity and the jumps works different.




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Smol background 4 castle section of MIND level

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

im confused about who is saying that, Luigi or Luigi...

RIDING IN MY DOG, RIGHT AFTER A BREAK

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Infinimario actually didn't feel like a game, it was just a test (for procedural generation), so i decided to change that, drafex14 did the mario and goomba sprites, the music is a cover (i didn't know the name of the composer, tell me if ya know please)

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

Is this even legal?

This game is so generic, its just a template with a reskin and ripped imp model of pvz3 (with PAYWALLS, WHY???).