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Game
Stramedia: Development Post Archive
2 years ago

Okay, yeah, this new settings menu shit is lookin' nice at the moment.




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Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

here's some models i made for an asset pack : free and cc0 https://styloo.itch.io/random

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

🔥 Welcome to GIGCRAWLER! 🔥 Chaotic co-op, stolen abilities, procedural dungeons, and insane builds! 💀

âš¡ Wishlist now & support us on Kickstarter! âš¡ https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #IndieGame #Roguelite #CoopGaming #GameDev #Kickstarter #DungeonCrawler

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

They don’t want you to know this… but neon lights make everything better. The world of Resonant Blade just got a serious glow-up.

https://youtu.be/J17GXj3djxA

#indiedev #madewithunity #pixelart #scifi #cyberpunk #devlog

I heard of "being on fire" when you're having a streak, but this is ridiculous.