Game
Five Nights at F***boy's: Last Debauchery (ARCHIVE)
3 years ago

(OLD)

Devlog #5

Roadmap is here!


Along with that roadmap there is a lot of other things to talk about, so here we go.

Settings

Lets start off talking about settings. In most FNaFb games, settings are nothing special, and while that is no different in this game, I have made some attempts to improve the the players quality of life by adding some new settings such as the ability to increase text speed and the ability to make the game match your monitors fps without it causing issues.

New Battle HUD

I'm currently working on a new battle HUD since I didn't care much for the old one and I wanna be more original.

image.png

Here is an early WIP image of how it will look, I will over time make it more "FNaFb" but you get the idea. There will be the option to disable the HUD for those who want a more classic experience as well.

Sorry for not too much to note this week, I've mainly been working on quests and other main story mode content. See you next week :D



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Thank you so much for 50 followers already!

Here, have this teaser!

(OLD)

Devlog #3

FNaFb Legacy - Progress Update - 10/8/25

-Teaser photo-

100 Followers! I wanted to have another teaser ready for this but I have been hard at work on the game. I'd say the base game is 90% done, but all the *bonus* content may take a moment.

In the meantime, enjoy a new screenshot!

YIPPEE

i love this engine

(i realistically have many more hours than this, because I pirated the engine for many years)

(OLD)

Devlog #4

Weekly devlogs get real!?

false balloon boy

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