The skill system is finally ready!
The first three maps have been remastered along with their bosses.
Yes you will have to fight them again, only this time they will have more attacks and better AI.
Secret rooms and the lore system have been added too!
I am working on the fourth map wich will be double in size compared to the others.
The final beta will be released in a few days! Stay tuned! And really, thank you everyone for your support!
Next up
In the spirit of 80s sci-fi like Universal Soldier, Terminator and Robocop, I added a CRT screen filter and scanlines to simulate the "old scifi" experience. There's 4 maps and 1 boss now and a Tutorial.
I am making a new metroidvania! https://gamejolt.com/games/windmills/636141
Consider giving it a try and dropping some feedback. Thank you for your support!
Windmills has finally a Beta Release!
After many months of development and a lot of painful polishing and optimization, the latest beta is pretty close to what I aim for the players to experience in the final game. Give it a try!
Advanced enemies can feint their attacks to catch you off-guard!
A brief demonstration of what combat will be llike. You have to take advantage of your environment and combine it with your abilities to wreak havoc. Music: Floating Anarchy (Ft. INTRNLCMD) – Dark Places
After a year since conception, I am finally entering the final phase of development. It has been quite a journey with its ups and downs. The game is very close to what I aimed for and I really hope you will enjoy it!
The Alpha build of my metroidvania has just been released! I am both happy and nervous, I hope people grasp what it is about and accept its challenge. You can play it here https://gamejolt.com/games/windmills/636141
Final Beta Release
Unbeliever Polished Demo
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
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