The Alpha build of my metroidvania has just been released! I am both happy and nervous, I hope people grasp what it is about and accept its challenge. You can play it here https://gamejolt.com/games/windmills/636141
Next up
After a year since conception, I am finally entering the final phase of development. It has been quite a journey with its ups and downs. The game is very close to what I aimed for and I really hope you will enjoy it!
In the spirit of 80s sci-fi like Universal Soldier, Terminator and Robocop, I added a CRT screen filter and scanlines to simulate the "old scifi" experience. There's 4 maps and 1 boss now and a Tutorial.
A brief demonstration of what combat will be llike. You have to take advantage of your environment and combine it with your abilities to wreak havoc. Music: Floating Anarchy (Ft. INTRNLCMD) – Dark Places
IT'S FINALLY HERE!
Windmills has finally a Beta Release!
After many months of development and a lot of painful polishing and optimization, the latest beta is pretty close to what I aim for the players to experience in the final game. Give it a try!
I am making a new metroidvania! https://gamejolt.com/games/windmills/636141
Consider giving it a try and dropping some feedback. Thank you for your support!
Advanced enemies can feint their attacks to catch you off-guard!
Continuing on the theme of me accidentally launching things too far... I accidentally created a rocket! (It was supposed to be a double jump) Wishlist this beauty NOW for a chance to launch YOUR very own accidental rocket!
The initial thought was to have the protagonist narrating past events, but making them unbelievable. The narrator will forget things or mix events, changing the user's experience.
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