Game
FNaF World XL
4 years ago

On top of the other roadmap additions, I will also be adjusting the default configurations of the Pause menu to be the majority favorites for each. (Give or take a few exceptions.)

This one will address Challenger Mode.


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I think I know what needs to be done to shake up XL's next public appearance...

Got a (mostly stable) demo ready for the occasion!

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New look, new direction.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Yeah, we're doing this.

Suppose it was about time that some of these skills got a little extra kick.

Suppose it was rude to take down the demo and not at least show off something as compensation.