Next up
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
Welcome back to another #sceenshotsaturday update!
A new update as to what has been going on... Award Winner!
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
After 2 years, An Aspie Life has received its first Major Update!
New MEGA Attack - Power of love!
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