Game
Soul Reaper
8 years ago

Opinion: How important is the story in RPGs?


A lot of my personal favourite RPGs of all times have seriously good gameplay, but is sometimes lacking an enticing story to go along with it, or doesn’t provide a movie-quality plot. I sunk a lot of time playing Nippon Ichi games like Disgaea or Phantom Brave. For me, these games are incredibly fun. I very much enjoy the min/maxing aspect of it, trying to perfect your stats in every way. These games, however, don’t have the most incredible stories.

5d0af3432a6f5.jpg

Gameplay matters more?

When we started designing Soul Reaper, we focused on gameplay first. Re-creating similar moments like when moving around in The Legend of Zelda, fighting monsters in Final Fantasy, getting epic loot in Diablo, collecting souls in Castlevania Aria/Dawn of Sorrow and catching pokemons in Pokemon.

Because of that, the story was always some kind of afterthought, which we realize might be a mistake now. Heck, just looking at our early gameplay teaser, you can see that story is almost absent:

https://youtu.be/5eN8fFeswys

People want an enticing backstory. At least. We do have a backstory, but it doesn’t reveal much of the plot at all. See the story section of our Square Enix Collective campaign: https://collective.square-enix.com/projects/377/soul-reaper/.

Serious vs Not Serious Story?

5d0af343dde19.png

Soul Reaper’s current story is inspired by Nippon Ichi games and iconic Marvel Characters like Deadpool. Needless to say, it’s not the most serious of stories. Like it’s inspirations, it has a more serious backstory, but is delivered in a comedic way.

We decided on that tone because it seemed that most stories featuring the grim reaper depict him as an evil being set for destruction. We thought showing “him” in a different light might be refreshing.

We still stand by that, however we’re second-guessing if it has its place in an RPG like Soul Reaper. Looking back at most of the highly acclaimed RPGs (like here for example: http://ca.ign.com/lists/top-100-rpg), not many of them are comedic.

We want your opinion!

What’s more important in a good RPG? Story? Gameplay? Visuals? Something else?

What makes a good RPG story? The characters? The setting? The tone? The dialogues? The backstory? Something else?

Serious vs not serious?

Follow us

Website: http://powerlevelstudios.com

Instagram: http://www.instagram.com/powerlevelstudios/

Facebook: https://www.facebook.com/powerlevelstudios

Twitter: https://twitter.com/powerlvlstudios

Youtube: https://www.youtube.com/channel/UCsQjuCHRCZ1w1fA88zfukhg

IndieDB: http://www.indiedb.com/games/soul-reaper1

GameJolt: http://gamejolt.com/games/soulreaper/268479

Itch.io: https://powerlevelstudios.itch.io/soul-reaper

Play our prototype and give us feedback

We are featured on Square Enix Collective until July 14th. As we’re still early in the development of the game (we’re not even in production yet!), your feedback is incredibly valuable. Check out our pitch, try the prototype, vote and send comments here: https://collective.square-enix.com/projects/377/soul-reaper/



0 comments

Loading...

Next up

An Unreapedia? Sounds Useful!

Soul Reaper: Unreap Commander is LIVE!!

Which one would make the coolest "constellation" monster?

Unreap Commander Prototype 1.0 Out Now!

Soul Reaper's Steam Page is now Live! This Dev Blog discusses our presence on Steam, our next public playtest, and a contest we're hosting!

Shadow The Hedgehog X pixel art

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Path of Kami, running around the shrine area