Next up
Alright so I need to give you all an update on some things, I would announce this in all of my game devlogs but oh well
I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.
It shouldn't be too long before I'm able to record the gameplay footage.
Yeah I know I haven't talked much about Undertale: Lost in a while
Why?
Because I'm completely remaking both the cutscene system and the map layout. It just wasn't optimal, plus the town section felt sloppy
They fight too!!
Forwarding this form for everyone, hoping everyone votes on it fairly
https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6qâŚ
There's like 500 things that need changing on the game page, but that's just how the tumble weeds or something
Anyway, here's to a happy 10th anniversary to Undertale :)
It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod
The modding documentation isn't even complete so idk what imports I can use
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything














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