For those of you who don’t know, I am 13 y/o, and Stephen is 14 y/o. So there may be a few problems with making the game. We do have a basic schedual for when we work on the game. We do both have school, but we talk to each other almost every day. We will work on the game for a few hours, 1/2 days a week. This will give us time to talk to each other and just hang out, and also work on the game. We have attemped to make a game before, but it overwhelmed us far too much. We are taking this game slowly but steadily. I have much more experience with programming, and Stephen has much more experience with art and writing. We are taking the game one step at a time, so if it takes a fairly long while to have an early playable demo of the game.
Next up
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Levels' maps.










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