For those of you who don’t know, I am 13 y/o, and Stephen is 14 y/o. So there may be a few problems with making the game. We do have a basic schedual for when we work on the game. We do both have school, but we talk to each other almost every day. We will work on the game for a few hours, 1/2 days a week. This will give us time to talk to each other and just hang out, and also work on the game. We have attemped to make a game before, but it overwhelmed us far too much. We are taking this game slowly but steadily. I have much more experience with programming, and Stephen has much more experience with art and writing. We are taking the game one step at a time, so if it takes a fairly long while to have an early playable demo of the game.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)
Made my first ever animation.
I did this on my 3DS ^^ #Kirby
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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