Hey everyone. Us at eMountain Productions have been on a slight hiatus for quite some time now. Eyeless will be left to the side, and we hope nobody is let down. But we are planning on releasing one final big game for eMountain because we have no idea if we will continue making new games. We may continue with the Only One Breathing maps, but that would really be it after this. Our next game wont be a horror game, it’ll be a zombie game with a story. Its name is ” Dawn Has Risen” and will be released Q4 2016 or Q1 2017 (we will be taking loads of time for this one). We hope this will be one that everyone enjoys very much since it’ll be our last huge project unless we decide to continue Eyeless or make a whole different game afterward. That isn’t on our list yet, and most likely will not be.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
What you all think
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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