Next up
Day 7. I did shoots, their animations and a flight. Looks good. There were a lot of bags with colliders. After all I figured everything out. It gave me a lot of experience which help me in the future. I have made some changes in the camera in the program.
Day 1: our beautiful plane can fly! Also, a camera can fly after it! What could be better? Recently we made moving background. Looks nice. Left to do softer control, add restrictions and begin next step!
Updated design. I am learning to draw
Day 5 was spent on self-development and rest. We thought about adding bonuses and discussed how it would work and look. Have a nice last weekend everyone!
Spend more than 3 hours on doing the game. A whole day! Today we made stupid buttons. I remaded PC buttons on Android buttons. Also we remaded plane's movements. Have customized all borders and nobody can't fly away.
finally done with the design! I liked drawing so much that I will continue to study. it will be fun to redraw this design in the future)
We are working on a cover for one of our game pages!
Day 4.
I changed buttons to joystick. Its more comfortable. I think the Jostick needs to be made of its own, beautiful)
I played with physics, learned a lot of new things
I drew bullets
I worked a lot with the girlfriend on the design of the game itself
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.












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