Echo characters are basically copy and pastes of the original characters but with their own perks. For example, Diddy Kong and Noise will be able to double jump while dodging and Papyrus' bones will disappear upon impact with the enemy soul dealing a set amount of damage. Every echo has the exact same battles as their counterpart with the exception of Shadow and Noise, where they will fight their counterparts in a rival type battle. I don't know when the first echo will be fully implemented, but I hope you look forward to it. Cya next time!
Next up
What's really funny about the poll is that Sonic was the least voted for. I bet you changed your mind now XD (Work in progress)
Here's a heavy work in progress of the new pause menu! More options will be available, but for now I added the ability to choose between each available palette
Here's a work in progress of Mr. L's third attack: his signature super jump! There's 2 parts to it, the first being the aiming of where you land and then charging up the power. With spiky enemies like Basilisx here, you'll have to intentionally miss
We have a question and we wanna know: What's your favorite platformer? Complete the quest and you'll get 100 Coins!
Gonna be trying out a new damage output equation in a future update, much more complex than what there is now and it'll make battles much more interesting
40th anniversary of Super mario
#mario #mariofanart #supermario #mario40thanniversary #anniversary #art
The first test for detailed palette swapping was successful (for the most part)!
I reached 2000 subscribers on Youtube, so to celebrate, the special video will break a long running code barrier I've had
Bowser's Furious Disaster
The first boss battle of the next update is none other than the great Papyrus! Luigi seems to be struggling a bit... but he has something up his sleeve this time. Read the article for details on Papyrus' attacks
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