Echo characters are basically copy and pastes of the original characters but with their own perks. For example, Diddy Kong and Noise will be able to double jump while dodging and Papyrus' bones will disappear upon impact with the enemy soul dealing a set amount of damage. Every echo has the exact same battles as their counterpart with the exception of Shadow and Noise, where they will fight their counterparts in a rival type battle. I don't know when the first echo will be fully implemented, but I hope you look forward to it. Cya next time!
Next up
I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)
(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it
For this next boss, I'm actually making something normal for once lmao (wip)
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
5.5 is out!!
Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one
Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always
Happy MAR10 DAY! collab with @Emerald879 ![]()
I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it













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