
NEW chef task (hero missions) for fast food saloon (don't even know how to sum this one up)

NEW chef task (hero missions) for crust cove (shark tale)

NEW chef task (hero missions) for gnome forest (star vs the forces of evil go!)

NEW chef task (hero missions) for deep dish nine (roso b intergalactic cluster phonk type beat)

NEW chef task (hero missions) for golf (wes watson golf)

NEW chef task (hero missions) for the pig city (grand theft superwog)

NEW chef task (hero missions) for oh shit! (The toxic 10)

NEW chef task (hero missions) for dont make a sound (new! escape the evil magic high commision obby!)

NEW sign icon for ancient cheese (vintage)

NEW sign icon for wasteryard (duck life creepypasta)

NEW sign icon for fast food saloon (dont even know how to sum this one up)

NEW sign icon for crust cove (shark tale)

NEW sign icon for gnome forest (star vs the forces of evil go!)

NEW sign icon for deep dish nine (roso b intergalactic cluster phonk type beat)

NEW sign icon for golf (wes watson golf)

NEW sign icon for the pig city (grand theft superwog)

NEW sign icon for peppibot factory (pinoplay online)

NEW sign icon for oh shit! (the toxic 10)
(ignore how the file names are descending instead of ascending for the last 3 sign icons, thats just how they are in the files)
no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file
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