This is the first version of the game which is currently in alpha. This will hopefully become a Multiplayer game once I find some good frameworks to get up and running. Unfortunately until that point this will be mostly the extent of the game, I’m currently trying to figure out my vision for the game as it progresses. I think multiplayer is a definite “yes”, but a single player campaign/RPG might be in order. If you’ve got any suggestions for the game be sure to let me know, I’d love the feedback! Lastly, I’m currently updating my game engine I made for this, so that is what’s currently taking up most of my time, but once that is all done I think progress will move a lot more effectively and efficiently. Cheers! -ZWubs
Next up
We are under attack!
Runestones: from concept to in-game model🗿
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
My D&D art for my family so far (WIP if you couldn't tell)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










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