Mr. Piston Hands himself, Panic Man (idle) 🤯🤯🤯
also somehow, I managed to use less sprites than Mega Man (NES) Guts Man, so I guess that's cool.
Mr. Piston Hands himself, Panic Man (idle) 🤯🤯🤯
also somehow, I managed to use less sprites than Mega Man (NES) Guts Man, so I guess that's cool.
japanese logo (gonna redo the subtitle soon)👍
Rockman Mega World ~ Stage Select [2A03] + Track Name: " Stage Select " (Wily Tower) + Composer: Kinuyo Yamashita + Arrangement: @juh_boss7
+ Software: 0CC-FamiTracker + Sound Chip(s): Ricoh 2A03
+ Visuals: MDPlayer https://youtu.be/6rHETN1wD0M
PARRIES ~ Capcom Play System 2 Style(ish) sprite
Shoutouts to @starshi
and @AntAnimates
for suggesting some of the alternative colours. (specifically palettes 3 & 4)
Artwork & Parries (the character) are by me, (@Juh_Boss7
)
Screwing around with Slarmoo's Box again. ______________________________________________ + Composer / Arranger: @Juh_Boss7 ![]()
+ Software: Ultrabox, Slarmoo’s Box
+ Sound Chip(s): Stereo Output + Module: tinyurl.com/2y52a9sg
Stardust vs Mega Man - Mega Man CD Illustrations
Today’s Sonic CD’s 31st Anniversary, so here is a few WIPs and concepts for Mega Man CD! 🎉🎉🎉
Credits to @Juh_Boss7
, @AntAnimates
, @The14thGamer
and @SonicFan123987.
doing more Keiji Inafune style illustrations.
I suppose this could be considered as a teaser for an upcoming piece of artwork.
DRN-012; "Stardust" (idle)
⌜GENESIS UNIT⌟ ~ ROCKMAN MEGA WORLD [Slarmoo's Box]
+ Track Name: " Stage Select (Wily Tower) "
+ Composer: Kinuyo Yamashita
+ Arranger: @Juh_Boss7 ![]()
+ Software: Ultrabox, Slarmoo’s Box
+ Sound Chip(s): Stereo Output
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