Game
Pit of Death

1 year ago

Part 2 origins: The guy with a box on his head is myself, depending on the date I was either 17 or 18 I don't remember exactly how it came to, but at one point I had an idea to make it a mask, and a friend did the details on the box




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Turns out my respawn script wasn't done. It mucked up after respawning bricks. Fixed now, plus added some new effects

So I was looking through my photos looking for something and I found another photo of the bacon box head...I believed there was a dick drawn on, and this photo proves it + a nose. so I'll most likely update the texture after the alpha build. Stay tuned!

Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141

One of the origins of where the whole box head/beer thing came from. The Bacon's Beer was an old Viscom project I had to do, I decided to make a beer packaging label. I would go into more detail but wow the word limits on this are a bit short...

WIP. Testing some things - Got randomly generated buildings (not final)

Video showing the current pre-alpha, found a few issues out while recording this video. The Alpha should be out very soon! Thanks for watching!

Been playing around with getting a bottle into the scene and getting a scale to work..now I am playing around with lighting - I am wanting to make it night time :)

Also playing around with lighting effects on model - not had much time to work on this.

Showing the early build of the menu and such. Also showing what options I currently have.

I thought I'd mix it up a bit with the pre-set names. I was originally going to just have potato for low. The default names are at the start of each pre-set.

Decided to release this little "mini game" that I originally have made for Wallpaper Engine (though I can't seem to get any audio control for the Wallpaper Engine version) But decided to release the actual exe - it has no end or much point

WIP - Not final

Some test gameplay to give you a bit of a better idea. This is mainly been developed for mobile devices but currently have keyboard controls for testing (may make a PC release)