Next up
Updated image preview, I thought I'd update it with some current gameplay as where the game is. Still haven't worked out that issue yet but in the process of fixing it. Basically music plays when I want it to stop lol. Such a small issue but being a pain
WIP - Not final
Some test gameplay to give you a bit of a better idea. This is mainly been developed for mobile devices but currently have keyboard controls for testing (may make a PC release)
Part 2 origins: The guy with a box on his head is myself, depending on the date I was either 17 or 18 I don't remember exactly how it came to, but at one point I had an idea to make it a mask, and a friend did the details on the box
That's where the whole "Bacon Beer Box Man" came to when making the model (before I'd even started on UE). As the Bacon's beer design was something I made based off the design from the actual beer box I use to wear why you now got this handsome devil
Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141
Tiny update - changed the text, got hitpoint numbers on bricks with numbers counting down. Will update sometime in the future with a bigger update from the last post
Turns out my respawn script wasn't done. It mucked up after respawning bricks. Fixed now, plus added some new effects
A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.
Decided to release this little "mini game" that I originally have made for Wallpaper Engine (though I can't seem to get any audio control for the Wallpaper Engine version) But decided to release the actual exe - it has no end or much point
Video showing the current pre-alpha, found a few issues out while recording this video. The Alpha should be out very soon! Thanks for watching!
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