27 days ago

particles. ducks.




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The clock for #Nightdark, almost finished. I need to find a way to squeeze in moon phases and weather events. The song is Cloud Spires from Spyro 3!!! やっと!!

I will be setting up a Patreon soon where all my assets will be available CC0 for any patrons at the $15 tier. I am curious if anyone is interested in that. And if so, what kinds of assets would you like? I may also put up tutorials, if there is interest.

I went into this project thinking "I have learned so much, now I can make whatever I want" and now I have learned so much about texturing and modelling environments I want to start it over... so the cycle continues https://www.youtube.com/watch?v=RgVzT86fzD0&list=PLTmomcjY1VRx8N…

Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.

Quests celebrating the game are in your quest log.

Get the game: https://bit.ly/EverythingIsCrabLaunch

Learn more about the quests šŸ”½

Some UI shown off in character creation. I was going to use the profile frames for items but I'm starting to feel irritated with how little space they leave for the item icon...

šŸŽ‰ Bandit Trap is OUT NOW! šŸŽ‰

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Get the game now: https://bit.ly/bandittraplaunch

Complete our quests celebrating the #BanditTrapLaunch!

render experiments.

There is a bit of a war going on while you farm. Your tower is the one the character is at. Up from your farm some ways, there is a factory they are fighting over. Now just to implement the combat and spawning rules when they get within 100 units...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Progress on the level editor...