Bustle! Gamemechanics! Concepts! Plot! Another missed deadline! And all of this, of course, was fun and crazy for us.
We thought about the plot for a long time, and to be honest, we are still thinking about it, but the concept hasn’t changed much. The main character, again because of a joke in the voice chat, was taken to be Yena, a maid who, together with her colleagues, runs a mental hospital. And so it was necessary to somehow open her eyes to the new world into which she would find herself, to prescribe the motivation to move on. And what do you think will help her with this?
OF COURSE PASTA, what did you think?
In short, the plot is simple: There is a mental hospital, there is a lunch break, there is Yena. She has special pasta. Let's just say, prepared according to a secret formula. And everything is wonderful, she’s sitting on her lunch break, not bothering anyone, and then Vovochka appears. Vovochka is some kind of random person who, it seems, also really likes his lunch break. But he loves not for his food, but for someone else’s. So, as soon as Yena blinks, her plate of pasta disappears from the table, and Vovochka is already hiding behind the doors. Chase, flushing the toilet, fell, woke up, cast-.. Ahem... More precisely, the smell of the cheapest noodles and something slimy and disgusting under her body.. Noodles?? Yes, this is really cheap pasta, and also undercooked.. However, this is all interrupted by the smell of stolen pasta. It’s no wonder, because this bastard, or rather Vovochka, scattered them while he was running away. We will have to find him using this trail, if there is anything else on the plate by that time. Otherwise, you could at least beat him up.
Oh! Speaking of beating everyone up!
We have already made a post on our profile about the new attack system for Undertail >:D
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