Game
Fun Game
8 years ago

Patch 0.0.2 patch notes


Simulated Lighting System

With this patch comes a new system which I have absolutely no clue what to call. For now, it’ll be known simply as Simulated Lighting. It’s relatively straight forward. The texture for a building layer (the things that generate at the beginning of each match) used to be a flat, black and boring square. Now, it’s a gradient square with a shadow applied to it that overlays to give the illusion of lighting. This sprite will probably be updated eventually, but it still gets the point across. The base textures for the generated buildings have also been updated!

Bug Fixes

  • Removed sketchy code that was for a feature that used to be in the game for allowing different “game modes”, the tally screen should operate a lot better now

  • Implemented some fixes for the lobby list, finishing this feature will most likely require a dedicated server for the game (currently using server1.dark-wire.com:6121)

Known Bugs

  • When teleporting as killer, the buildings will progressively skew more and more and will snap back to their default skew once you finish teleporting. This is because of the building skew code generating numbers based around the position of the Player object, not the screen itself.

  • Lobby List is still not working. This will most likely require a ton of work to fix mainly because I don’t think Darkwire servers support viewing of open channels.

Work In Progress Features

  • A feature has been added to allow hosting of a Lacewing server through the home screen by pressing F7. This is mainly used for testing, but provides some verbose outputs based on who’s connecting. The default port is 6121.

Hey! I found a bug to report!

Alright! Feel free to leave a comment with what happened, and I’ll get to it as soon as I can.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184

EpicTale sans

Link Fanart by me