Patch 0.3.3
- melhorias no level design
- melhorias na coloração da logo
- melhorias visual
-ultimo patch para a #GameJaaj4
Next up
Devlogs will be in English now, and here is our first image of our prototype, it's playable but lacks content, expect seeing more of it soon. but also we would like to announce @Dogoso
is now part of our team
new area on the works, still need to finish the blockout but shouldn't take too long to finish it (some assets of it are already finished)
here's a screenshot of how's the game currently looking (don't worry we are taking care of optimizing it as much as possible to run even on old hardware)
here's some new images. We know that from them there's not much new to be seem but we did a lot of bug fixes, some are still present but we are working on them, lighting had some small improvements, enemy AI has been worked though only one will be on demo
So
i may or may not make an full art of some person or i may just leave this like that-
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










0 comments