Sorry for the delay! I’ve spent all day working on… a thing.
This time, I remembered to write down everything I did, so here are the full patch notes:
New content:
New track: Rainbow Road!
New rolling sound. Uses same hit detection as jumping - when you hear the sound, you can jump.
Six new songs: - Tube and Berger - Straight Ahead (Instrumental)
Sonic R - Can you feel the Sunshine?
Sonic X theme song (Gotta go fast)
Sonic the Hedgehog CD - Sonic Boom
Daytona USA - Rolling start
Song playlist now shuffles songs for each race
Added notification at start of game if your resolution is lower than 800x600 (The UI doesn’t really support that low resolution)
Added version checker that tells you if a new version is available - doesn’t work for the web player, though.
New barebones server browser! Toggle the ‘show on server browser’ checkbox to make your server show up there. Port forwarding is still nessecary.
AI balls now have an auto-respawn timer set to 40 seconds to avoid them getting stuck forever. This is just a bandaid fix and might occasionally have unintended side effects.
Changes:
Small tweaks to responsiveness of UI design at low resolutions
Some terrain tweaks on each level - no changes to track layout
The fancy ball tail’s size and length now varies based on your speed. It’s also now enabled by default.
Bugs squished:
Fixed position of big arrows on character selection panel
Fixed AI eggman being a ball and not an egg
The minimap now keeps a consistent aspect ratio and no longer cuts off parts of the map on 4:3 resolutions.
Fixed most of the bugs created while making this patch. Propabaly not all of them.
Known issues:
AI balls have really strange hit detection for tire smoke and roll sounds. no idea what causes it.
Balls get stuck in terrain way too often. I’ll get a fix ready eventually, but for now, you’ll have to suffer.
Also, record times for Flame Core have been reset, as a shortcut has been nerfed.
Note about the server browser: you still need to port forward your computer for people outside your local network to join you. If you don’t know how to do this, guides are available at portforward.com. The port you need to forward is the one you type in the ‘Start game’ screen. Unfortunately not all internet providers let you do this.
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