Game
Super Mech

4 years ago

Patch 1.0.2 for the Combat Alpha has been released.


Changelog: Fixed buttons lingering when hovered.
Disabled SteamVR Launch options.
Fixed Exosuit running around in circles because he's too speedy.
Deleted a ton of excess unused animations.
Fixed actors occasionally spawning in the wrong direction.

Began implementing basic multiplayer functionality.
Don't get too excited, it's not available yet, and will be a while.

Added a print statement in that should tell you if there's an out of range error. It's hard to catch these, so if you see one, shout at me.



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Gameplay Screenshot

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)