Game
Darkest Nights at Fazbear's
11 months ago

patch 1.0.5 for the insanity shifts


-nerfed bite on all nights by just a little

-moved bonnie and chica's teleportation ability for them to start using it on night 5 and onwards, the tips have been changed accordingly

-the night 1 tip will only show after the scripted event is done now

-made sure to clarify pressing X hides the tips instead of making people confused about there being a hiding mechanic lol

-fixed a bug on night 8 where time would pass on the bonnie tape if you didn't mute the intro tape at the start of the night



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I'm so glad Frickbear's 3 is mainstream enough to get roleplay accounts and uh... these kind of threads

man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

me when I go with biggest chugus

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

me when I go SILLY GUBBIEZZZZZZZZZZ :33333333333 with biggest chugus

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

meme while the last AI gets made

had to go back to this horrendous avatar after dynamic faces RUINED my only good avatar, genuinely mourning. I can't believe they had to do this.