Fixed incorrect phone icon
Threats are now active after the first key is cracked, instead of activating when the drive is inserted.
Time limit has been reduced to 45 minutes. (down from 60 minutes)
Added a text progress indicator for keys decrypted.
Added a darker background around the code snippet in Hydra, clarifying what you are actually supposed to type.
Fixed phone sounds not respecting the pause menu
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
So here's the first of the zodiac signs i will make for the next weeks.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I did this on my 3DS ^^ #Kirby
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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