-Also tweaked a thing to hopefully resolve the lag issue with the game. It seems like the game may only seem to lag on hard mode anymore. If this still happens, simply restart the application. If the problem is still fairly persistent, I may have to axe an animation or two within the game.
Fairly important:
-I'm currently running some tests, mainly to see if this game would crash an android device or not. I'm only testing to see if it can run on android in any capacity; this likely DOESN'T mean there will be android support for the game.
Next up
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):
Huzzah, a screenshot!
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Patch V1.0.4
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Detention for you...
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Here's another one of the tip pages, to show that I'm not ded lmao:
7 comments