Not shown is some balancing tweaks for several levels, as well as the basic infrastructure for the heating rework being added. There's music and sound effect volume adjustments being made, and there also will be a sound when Guilt appears in spots where there was previously no sound cue. Also going to try to touch up the basement level camera graphics at some point, and properly balance the difficulty. Also need to finish adding the heater rework, as well as general polish in spots I see fit. Eventually I'll release a public beta build to demonstrate future progress, as well as gauge interest in future adjustments. That's all for now, goodbye.
Next up
Took down the game, it's not coming back. I quit trying to fix this, and anyone who believed me putting effort into this could amount to something good is more naive than I was for wasting what could of been the best years of my life on this crap! :)
I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):
C0M3 B@(K L00K @G@1N $0M3TH1NG CH@NG3D!
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
A soul desolate
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Cik Bukkit Kross 2017 Horde 3 moment REEL FOUN PIKCTURE HOLE CRAEP!! KROES SEGPONY REEL!!!!
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

















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