Not shown is some balancing tweaks for several levels, as well as the basic infrastructure for the heating rework being added. There's music and sound effect volume adjustments being made, and there also will be a sound when Guilt appears in spots where there was previously no sound cue. Also going to try to touch up the basement level camera graphics at some point, and properly balance the difficulty. Also need to finish adding the heater rework, as well as general polish in spots I see fit. Eventually I'll release a public beta build to demonstrate future progress, as well as gauge interest in future adjustments. That's all for now, goodbye.
Next up
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Here's another one of the tip pages, to show that I'm not ded lmao:
William Afton Reveal Animation REVAMPED
V2.0.0 Released
Debut Teaser OUT NOW + Help Wanted
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
william evil afton
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
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