Game
We Heist Too
2 years ago

Patch 2 has arrived :)

Read about the changes below:


Neighbor's mansion interior look changes

Less lootable closets in the house

You have to steal 50 valuables instead of 54

You can complete the game without stealing every single needed valuable now, but the completion/success ranking takes a hit if you steal less than needed

Valuable stash message changed

Windows are now designed better for climbing in

Sound effect additions, listen to some fridges and electric structures :)

Landscape has a bit more detail now

Puzzle refinement (new shortcuts to take and less unnececary difficulty)

Door interaction bugs fixed

Say hello to another person in the mansion! You will now have 2 people to avoid while robbing a house.

The neighbors now can exit the mansion to chase after you

Some civilians will have diffirent movement speeds and animations

Sensitivity control refined

Combination lock numbers should be looking clearer now

Now you can press Q for a quick rotate



0 comments

Loading...

Next up

2024 Gamejolt Sale For We Heist Too has started! There's no better chance to turn to the dark side and become a criminal Get We Heist Too for 4.99 for the rest of 2024

Huh... weird

Ring Ring!

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

''This calls for a vandalism charge...''

Our newest Pride month quest has begun! 🏳️‍🌈 Celebrate with us by completing this quest!

This thing doesn't look very friendly

The artstyle concept inspiration pictures for the interior world of We Heist Too

Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894

Which game from last week's Summer Game Fest are you most excited to play?

Tell us in the comments below!

(You can see all the games in the article)

I've started work on a music album. Surprisingly, i am very happy with how it's going so far.

I plan to release it on June, until then, the biggest work left to do - lyrics (and what concepts i want to express in them)

Here are some tiny previews: