Game
Homeworld Takedown
4 years ago

Pathfinding is hard :(


I finally got pathfinding implemented! It's not pretty but it is working along with wall avoidance. I need to finish up the rest of the ai and enemy spawning and I'll probably release a little video about it.



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I'm tired... (Warning the audio is not what I would call balanced lmao)

WEAPONS

Designed the next enemy.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

I'm about to start on the fun stuff!

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I forgot to show the new ship lighting...

Thought about that piece of concept art awhile back of the electrified ship.

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The new enemy is implemented and rough design for the armory.