Loading...
18
Game
Homeworld Takedown
10 months ago

Designed the next enemy.


So I decided to take a break on implementing the next enemy to design a new enemy. It will shoot from it's eye when it opens.

I have so much stuff to add. I have a folder and notebook paper full of concept art and designs. I'm pretty happy with the progress I've made this month and can't wait to add more stuff!

So besides art I have news that I'm not willing to share yet about the audio side of things.

I added new weapon effects, weapons, ship variants, ship lighting, and sfx. I also fixed a ton of the issues in the current build including enemy movement and player movement.

While the game is still a ways away from a demo it feels really good to play now and it's going to get even better as I'm doing more work on the player movement and adding full controller support.

Anyway I thought that design was cool and decided to rant a little. Hope everyone has a nice day.



0 comments

Loading...

Next up

Quick update

WEAPONS

Showing off the start of the Armory and the new enemy!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I forgot to show the new ship lighting...

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

I'm tired... (Warning the audio is not what I would call balanced lmao)

Happy (late) New Year!

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

"New" engine