Loading...
18
Game
Homeworld Takedown
11 months ago

Designed the next enemy.


So I decided to take a break on implementing the next enemy to design a new enemy. It will shoot from it's eye when it opens.

I have so much stuff to add. I have a folder and notebook paper full of concept art and designs. I'm pretty happy with the progress I've made this month and can't wait to add more stuff!

So besides art I have news that I'm not willing to share yet about the audio side of things.

I added new weapon effects, weapons, ship variants, ship lighting, and sfx. I also fixed a ton of the issues in the current build including enemy movement and player movement.

While the game is still a ways away from a demo it feels really good to play now and it's going to get even better as I'm doing more work on the player movement and adding full controller support.

Anyway I thought that design was cool and decided to rant a little. Hope everyone has a nice day.



0 comments

Loading...

Next up

I'm tired... (Warning the audio is not what I would call balanced lmao)

Happy (late) New Year!

Showing off the start of the Armory and the new enemy!

Johan's model is now Unity ready! (WIP)

Rendered in Unity (URP)

Snood

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Getting closer!

Quick update

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

I forgot to show the new ship lighting...