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18
Game
Homeworld Takedown
9 months ago

Designed the next enemy.


So I decided to take a break on implementing the next enemy to design a new enemy. It will shoot from it's eye when it opens.

I have so much stuff to add. I have a folder and notebook paper full of concept art and designs. I'm pretty happy with the progress I've made this month and can't wait to add more stuff!

So besides art I have news that I'm not willing to share yet about the audio side of things.

I added new weapon effects, weapons, ship variants, ship lighting, and sfx. I also fixed a ton of the issues in the current build including enemy movement and player movement.

While the game is still a ways away from a demo it feels really good to play now and it's going to get even better as I'm doing more work on the player movement and adding full controller support.

Anyway I thought that design was cool and decided to rant a little. Hope everyone has a nice day.



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Quick update

The new enemy is implemented and rough design for the armory.

Getting closer!

Portrait of Jarmy

32 colours

160 x 160

I'm tired... (Warning the audio is not what I would call balanced lmao)

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

Happy (late) New Year!

Showing off the start of the Armory and the new enemy!

We started making a game about flipping tables. We ended up making all of this too.

Thought about that piece of concept art awhile back of the electrified ship.