As of now the game is lacking a lot of the final visuals we have planned, and we are working hard to implement them as soon as possible. The next version should have Particle Effects on the ship and asteroids, as well as moving stars!! There will be a lot of updates to gameplay also, like Unlockable Ships, High Score Boards (and possibly online leader boards). So I hope you enjoyed Raptor, and are looking forward to the major improvements soon to come.
Next up
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
Showing off player 2 😎
What do you think?
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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