As of now the game is lacking a lot of the final visuals we have planned, and we are working hard to implement them as soon as possible. The next version should have Particle Effects on the ship and asteroids, as well as moving stars!! There will be a lot of updates to gameplay also, like Unlockable Ships, High Score Boards (and possibly online leader boards). So I hope you enjoyed Raptor, and are looking forward to the major improvements soon to come.
Next up
Chiaki Nanami!
Shadow The Hedgehog X pixel art
The whole squad is here!
Interested? Follow me!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Only true badasses may pass! #conceptart #art #gamedesign
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
I spent two days choosing a candidate for the scenario and finally I found <3 Hope you like it!! >.<










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