
+ Platforms that player can go on
+ Attack 3
+ Shake effect
Next up
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
+ Text builds up one letter at a time
+ Heart correctly disappears when attack is over
+ Blue bone (you cannot move while in the blue bone)
+ Text box modes
+ Text in text box
+ Second attack
+ Pre-loads music to reduce lag
+ Text bubbles
+ Change of music (non vocals until it gets hard)
+ Attack 4
+ Fall faster under gravity
+ When dead, you are brought back to the title screen
+ Platforms look more like they do in the real game
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
The whole squad is here!
Interested? Follow me!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Why walk when you can jump?
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